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Studio 2 wrap post

  • Writer: Clement Chan
    Clement Chan
  • Aug 23, 2019
  • 2 min read

Main Projects


Dead Space gameplay sound replacement - Project 1


Final product for Dead Space 2 intro


All sound assets inside and composition were created by Joe and I. I researched the horror genre and it helped assist in my composition choices for the sound track. Joe was a master of making Foley sounds for the doors and the voices and the creating a believable horror environment.


Me going HAM at Zombie noises

Recording ADR was fun till I got a sore throat.



Joe actually smashing a car window for the glass sounds :P

We went above and beyond for some of the sounds I think to get the most realistic sounds. It was very satisfying and fun in the end.



Augustine game soundtrack - Project 2


After showcasing at synergy earlier in Trimester 1 2019 we were approached by a Tri 5 design team to make the sounds for their game that will showcase their skills.


After having several meaningful meetings we decided to create a song for each of the main characters as the main protagonist sees each of the key cut-scenes in game.


Composing all songs into one session


ADR recording

Recording Erins voice over with our Creative lead Will contemplating

Working with Tri 5 team members and a Tri 4 student to help with Voice over. Later we turned Erin in to a PA lady that would tell the player that there is a lockdown in progress. Using skills learnt in class and researching how to Melodyne and pitch shift voices was a great learning experience.



Work Experience

South League Magpies Open mic live sound


Seeing it work well was a great experience and also how to manage talent on stage and off stage was an invaluable lesson.


Learning to setup stage quickly with the boys

Witches of Eastwick Theatre live sound


I worked at Phoenix Ensemble as a volunteer and requested Quinn a fellow student to help with the live thearte sound.


This happened early every Friday and Saturday night from 26th July to the 17th August and we had to learn very quickly on the Behringer x32 board.


Sitzprobe with no info, glad I had Connors class

Learning to do live sound in early July I was glad that we recently had classes with Connor. After Sitzprobe ( Singers align sound cues and musical cues with Band) I utilized the skills taught by Connor to create a band plot and mixing sheet.


quickly sketching then turning into a tool to communicate with artists

The final setup and sound check.



Side Projects


FPS Soundtrack



Sound for animation episode “Jae and Xod - Burp!”


What have I learnt


Core Learning

  • Location sound capture

  • ADR/overdubbing

  • Live Sound skills

  • Live tracking session - Elska

  • Rough Mixing and fast turnaround

  • Genre Analysis

  • Production Techniques


Extra Curricular Learning and Application

  • Live theatre sound

  • Talent management

  • Patron management (Placebo effect)

  • Video tutorials production


My Own Practice

  • Compose in different types of genres

  • Create more portfolio items with more variety of music genres

  • Professional Appearance

  • Work on my own artistic professional appearance

  • Genre Analysis & Production techniques study are good continuous learning habits I will adopt as part of my practice


What to Improve on next Trimester

  • Regularity of blogs and project updates

  • Time management of multiple deliverable

  • More communication with facilitators


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