Studio 2 wrap post
- Clement Chan
- Aug 23, 2019
- 2 min read
Main Projects
Dead Space gameplay sound replacement - Project 1
Final product for Dead Space 2 intro
All sound assets inside and composition were created by Joe and I. I researched the horror genre and it helped assist in my composition choices for the sound track. Joe was a master of making Foley sounds for the doors and the voices and the creating a believable horror environment.

Recording ADR was fun till I got a sore throat.

We went above and beyond for some of the sounds I think to get the most realistic sounds. It was very satisfying and fun in the end.
Augustine game soundtrack - Project 2
After showcasing at synergy earlier in Trimester 1 2019 we were approached by a Tri 5 design team to make the sounds for their game that will showcase their skills.
After having several meaningful meetings we decided to create a song for each of the main characters as the main protagonist sees each of the key cut-scenes in game.

ADR recording

Working with Tri 5 team members and a Tri 4 student to help with Voice over. Later we turned Erin in to a PA lady that would tell the player that there is a lockdown in progress. Using skills learnt in class and researching how to Melodyne and pitch shift voices was a great learning experience.
Work Experience
South League Magpies Open mic live sound
Seeing it work well was a great experience and also how to manage talent on stage and off stage was an invaluable lesson.

Witches of Eastwick Theatre live sound
I worked at Phoenix Ensemble as a volunteer and requested Quinn a fellow student to help with the live thearte sound.
This happened early every Friday and Saturday night from 26th July to the 17th August and we had to learn very quickly on the Behringer x32 board.

Learning to do live sound in early July I was glad that we recently had classes with Connor. After Sitzprobe ( Singers align sound cues and musical cues with Band) I utilized the skills taught by Connor to create a band plot and mixing sheet.

The final setup and sound check.
Side Projects
FPS Soundtrack
Sound for animation episode “Jae and Xod - Burp!”
What have I learnt
Core Learning
Location sound capture
ADR/overdubbing
Live Sound skills
Live tracking session - Elska
Rough Mixing and fast turnaround
Genre Analysis
Production Techniques
Extra Curricular Learning and Application
Live theatre sound
Talent management
Patron management (Placebo effect)
Video tutorials production
My Own Practice
Compose in different types of genres
Create more portfolio items with more variety of music genres
Professional Appearance
Work on my own artistic professional appearance
Genre Analysis & Production techniques study are good continuous learning habits I will adopt as part of my practice
What to Improve on next Trimester
Regularity of blogs and project updates
Time management of multiple deliverable
More communication with facilitators
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